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[IDEA] Multiroom Audio - Printable Version

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Multiroom Audio - maartin - 08-21-2023

Just found this, not exactly an request:

Bark!

Quote "Low latency multi-receiver synchronised audio streaming for local networks."

Sounds interesting to me, but i am not a software dev. Maybe somebody will check if this is of interest for moode.

AtB
maartin


RE: Multiroom Audio - the_bertrum - 08-21-2023

A quick glance at the specs suggests this isn't much different to the multiroom already in moOde, unless I've missed something?


RE: Multiroom Audio - Tim Curtis - 08-21-2023

On the surface it's similar to what is used currently in moOde which is the TRX Realtime audio over IP toolset written by Mark Hills plus some enhancements I added to support integration into moOde. The repo is maintained by @bitlab https://github.com/bitkeeper/trx and the enhancements are in release 0.6.

The main differences between TRX and Bark are below:

Code:
--------------------TRX------------------------------Bark-----------------------------
Audio format        Compressed (Opus) 16/48K PCM     Uncompressed 16/48K PCM
Clock sync          No                               Yes
ALSA output         Yes                              No (only Pipewire and Pulseaudio)

TRX does not use clock sync to maintain to-the-ear sound synchronization but rather relies on low network latency (few milliseconds) and packet drop recovery in the Opus CODEC.

Bark includes clock synchronization which is needed to maintain to-the-ear sound synchronization on higher latency (> few milliseconds), inconsistent latency networks or when sender/receiver throughput is inconsistent.

I might ping the dev to see about ALSA support and whether native sample rates can be supported.


RE: Multiroom Audio - tomaxsas - 10-19-2023

colleague of mine showed another alternative https://github.com/badaix/snapcast