07-30-2018, 07:10 PM
(07-30-2018, 06:38 PM)TheOldPresbyope Wrote:(07-30-2018, 09:33 AM)willyside Wrote: Thank you for pointing me to this, @TheOldPresbyope.@willyside
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That being said, it also appears that the problem can be circumvented on the RPi if bluealsa is configured with "--disable-payloadcheck" at compile time; see https://github.com/Arkq/bluez-alsa/
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FYI, I've reported back to the Test Team that I've successfully used my Linux Mint laptop to output music via BT to a moOde 4.2 player after rebuilding bluez-alsa with the payloadcheck disabled.
My Android devices and my sole iOS device continue to work with moOde as expected, but you know the saying "Trust but verify".
Still trying to understand from the Bluetooth specs what dragons may be lurking behind the disabled check.
Regards,
Kent
PS - In all cases, the sender and receiver negotiate the use of the default SBC (subband codec) which is the only one this version of bluez-alsa knows. The resulting audio quality will be "average".
@badbat75 has been working on including the AAC codec which means, in principle, we could up our game with Apple devices.
Regards,
Kent