07-04-2023, 02:05 PM
(This post was last modified: 07-04-2023, 02:08 PM by TheOldPresbyope.)
CPU overload should lead to such things as MPD reporting buffer underrun errors, errors which are immediately apparent in drop-outs, clicking, and so on. [1]
What I have trouble with is exemplified by this report (from a user whose opinion I trust) in @Edward's HowTo: Instruction Guide Sound Tweaks Now on GitHub
I don't know how to relate any of these qualifiers to lines of code in moOde/Raspberry Pi OS nor how to test for success.
Thankfully, I'm quite happy with what I have.
Regards,
Kent
[1] Even the MPD devs felt the need to weigh in on the related topic of real-time scheduling. From the MPD User's Manual
What I have trouble with is exemplified by this report (from a user whose opinion I trust) in @Edward's HowTo: Instruction Guide Sound Tweaks Now on GitHub
Quote:The soundstage just opened up, with better localisation and a lot of more details. Sound get tighten up and is much more controlled.
I don't know how to relate any of these qualifiers to lines of code in moOde/Raspberry Pi OS nor how to test for success.
Thankfully, I'm quite happy with what I have.
Regards,
Kent
[1] Even the MPD devs felt the need to weigh in on the related topic of real-time scheduling. From the MPD User's Manual
Quote:Note
There is a rumor that real-time scheduling improves audio quality. That is not true. All it does is reduce the probability of skipping (audio buffer xruns) when the computer is under heavy load.