07-10-2023, 08:27 PM
(07-10-2023, 02:45 PM)jbaumann Wrote: Ok, I was wrong it seems. It isn‘t necessarily the chunk size. Instead, if I reload the UI, half a second to two seconds later there is a short interruption of the music. Thus it seems that parts of the UI are executed with a priority that is high enough to cause problems in the audio pipeline. It gets a bit better with larger chunk sizes, but is still reproducible…
Cheers, Joe
Very odd. I've never experienced this.
Particularly during development, Browser reloads can be frequent and audio has always played perfectly regardless of what features are enabled for example CamillaDSP, Bluetooth, Airplay etc, or what the CPU load happens to be.
Maybe it's a side effect of the modifications you are testing out?